I am a 3D artist with experience in both the game and advertising industries, specializing in crafting immersive and visually compelling environments.

Proficient in various 3D software, I combine a strong technical foundation with a creative vision. I have particular expertise in 3D scanning field (photogrammetry, LiDAR scan, Gaussian Splat), capturing and translating real-world details into high-quality digital assets.

Beyond my professional work, I am passionate about 3D printing and interactive experience design, exploring innovative ways to bridge the physical and digital worlds.

Software I use: Unreal Engine, MAYA, Cinema 4D, Zbrush, Subtance Painter, Reality Capture, Postshot, Adobe Creative Suite

Email
shentong.creates@gmail.com

Phone
+1 332-201-3286